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101 THINGS EVERY GAMER MUST OWN
Forget Maxim and scrub Stuff. For a gamer, their bling sections contain about as much "gearotica" as a candlelit dinner with Jabba the Hutt. What's Louis Vuitton or Lexus got to do with you kicking butt in style? InQuest Gamer is the only magazine counting down the 101 games, gadgets and gear every real player must own.
MARVEL CIVIL WAR: AN INQUEST EXCLUSIVE INSIDE LOOK
The Marvel U is tearing itself apart. Captain America vs. Iron Man... Spider-Man vs. Daredevil... Did it need to be this way? No. Go behind the comics and get a first-hand look at how Civil War could have played out in our uniquely insider HeroClix scenario.
CAN YOU CRACK MAGIC'S DA VINCI CODE?
Murder at the Magic world championships? Cabalistic signs and secret societies determining the course of your favorite game for the next year? Are clues to unearthing a vast CCG conspiracy hidden in the art of the Louvre, the illustrious Paris art museum hosting this tournament? Ripped from the pages of Dan Brown's bestseller, can you solve "The Djinni Code"?
WORLD OF WARCRAFT TCG: EXCLUSIVE RAID DECK PREVIEW
How is World of Warcraft different from other TCGs? Only in Azeroth can cardfloppers band together to face the challenge of their lives in an unheralded cooperative quest against the dreaded black dragon Onyxia. You'll only find the new Raid decks in WoW, and InQuest has everything you need to know about 'em.
PLUS: COMPLETE 'WOW' PLAYERS GUIDE SPOILER!
DREAMBLADE: BAXAR'S WAR TOP 10 FIGS
The Dreamblade CMG is giving gamers all over the country the chance to play for big cash prizes, and InQuest #140 is your place to get a leg up on the competition. How will you fare when new "poison," "terrify" and "stitched" abilities appear in the dreamscape along with some dude named "Baxar the Ravener"? You'll be camped on the razor's edge of strategy with this essential guide.
In Shops: Nov 01, 2006
SRP: $1.99
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